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2010/01/29

dota hero of the Shadow Shaman Gonglue

Filed under: Cataclysm — admin @ 01:46

To go out loaded: Chicken (or eyes) 200 +3 branches, large jar 100 + 159 + 90 + a small tree to eat clean 50 (if it is to go out eyes, eyes so that teammates put) is not responsible for a total of 599 chicken / eye out ways: the power glove 150 + 150 + branches intellectual cloak purification 50 + 53 + 100 + big pot to eat the tree 90 of 593
Follow-up equipment:
Is not the case in the wind: Direct refined gas, tough ball, phase, energy, energy.
A fine synthesis of the blood and then split stick, tough Retention do refresh.
Wind case: still honest pairs of cuff, artists masks (out of the bar feels very awkward), phase.
In fact, I deliberately omitted a prop, is jumping knife. SS jumping out of a good knife, but that when out and what the situation out, I would not be sure to welcome you to add great God.
The basis of SS armor is low, only 1 point. So, I think he’s a very good out of phase.
But the SS is better than out of a Shiva A stick. Therefore, in order stays A, strongly recommended phase.
In fact, SS has recently on the CW, largely because the tower AI changes (when the reform is not clear, of course, attracts the CD change is contributed). Previously, as long as there snake rod in the tower must be the first attack on a snake stick, snake sticks high priority. The present situation is that as long as there are other units in the next tower, tower not to attack a snake stick.
Many people may be surprised, I am sure the plus points, preceded by two three, why do last minute to fill three?
Me explain: two of E, per second, 40 points, 3.25 seconds sustained damage, injury case? Answer: 160.3 E, damage is still 160. Multi-consumption 25-point magic, without increasing harm, have great meaning?
Surely someone would say that more restrictions on how you do not look at 0.75 seconds. My answer is: a variable sheep for 1 second, how can you not look? Multi-consumption 95 (110-25) of magic, multi-skills of a 1-second limit. And E, when you can not attack, change the sheep that can be attacked once more.
SS has a 3.0 intellectual growth, it is conventional intellectual growth of the intellectual hero. But the strength of growth in a low, causing anemia, he must be a man. Therefore, the blood stays never too many props. However, I would recommend Hematospermia more. Do not direct Ben A stick.
Look at his two limited skills CD, E: 16 D: 13 to remove Duration: E: 11.25 D: 9 and the Magic consumption is vomiting blood. E: 185 D: 200, Light stays the biggest reserves of magic can not be completely satisfied. So, back to magic speed is very important. As the SS is also the focus of dough war spike objects, they are able to fine bleeding situation, first out of the blood sperm do better.
SS natural enemies: Clockwork. 400 Casting distance, the time to pull winding, coupled with a little bit of magic before the shaking time, and then winding around 1:00 … …
SS Positioning: Semi-CARRY half GANKer. Walk is a must, but do not walk too positive, try not to grab one person. Investigation found that the opposite is done in place, determined to stop wandering, the speed to play the money.
Mission War time, the snake stick must be released as early as, of course, Do not stick an undercover enemy of the whole run. The release timing is very important.
Try not to stick the snake the more their own soldiers line. Skills must be before the release of D and then E.
Control the snake stick attack hero methods: double-click on a snake stick, and then right-point hero. A snake stick does not looks like this command.
Attack when the snake stick can be placed in advance to prevent the enemy defense.
Shou-time snake stick Do not die off after the soldier in his place, this place is merely to allow a snake a snake stick stick into the enemy’s money.

SS combat tips:
1: Blood fled across the air, over the scope of lightning magic. If you are between the enemy soldier with the opponent, then ensure that you are the enemy soldier a hero in a straight line under the premise of decisive power soldier, if the enemy did not get out of your field of vision, it is likely to be electrocuted. (Be mine died)
2: SS, after shaking the magic is also quite large, must be magic will be canceled after the shaking. For example to enlarge, change the sheep, the decisive abolition of magic after the shaking
3: You can let the upper hand halo halo teammates the enemy, the point of the enemy who amplified surround the enemy.
4: Zoom Air insert the enemy, the enemy’s walking direction of the budget, in a half-length at a location to enlarge. In addition, if their technology does not insert an empty self-confidence, prefers to term, not an empty Chazhu, at least had stopped and let him look way more around.
5: Try not to stick the snake attack on the low-lying ground, there will be attacks on the MISS. (Heard that sputtering damage to ignore MISS? Or we can give a good ground point.)
6: passing through ancient wild point of time, if the time happened to more than 40 seconds, in no hurry to hurry to get somewhere under the premise of the wait for 53 seconds or so, pulled out a wave of ancient wild, hoarding 3-4 after wave of ancient wild, with a snake stick clear. Snake stick is sputtering attack, Qingyuan Furuno very rapidly. (Note that their ancient anti-wild attacks.)

2010/01/28

The Tower of AION

Filed under: Cataclysm — Tags: — admin @ 01:26

Eternal Platinum Collection line of the whole ore analysis: 6-point acquisition finished, the opposite point of another ore platinum! To tell the truth, the region, platinum ore and more, so hard to believe you. There is also a variety of cooking materials, celestite
Eternal god Set 40 PvP associated attributes: Family Players 40 days you can wear the armor. Is a rare grade armor that can be used to purchase points less abyss. Each equipment has a PvP related properties, but also added a variety of attack speed, mobile speed attribute, in PvP and when Daguai helpful.
Shouhu Xing Lian Ji and Gong Lue brush elite to share the task: in the case of innate inferiority, Shou Huxing to play to their strengths, a word to endure! 1-15 level, as far as possible to find someone to do the task team Lian Ji, do not Danlian. Then you will find a lot of you are relaxed Lian Ji, the provincial drug also worry! 16-19 level, this stage should pay attention to, and 19 bow Star knives winds and cyclones skills command macros: 19 and bow-star macro, brush cutter winds and cyclones wizard dedicated, Lian Ji, a lot easier. / Skill alert eye I / delay 2 / skills blocking I / delay 2 / skills bursts I / delay 2 / Skills lasso Arrow I / delay 2 / attack / delay 2 / skills focus on I /
Sing non-stop flat bow shot technique: only the individual found in a small skill, maybe someone has already found, and the issue before, then I will give you study when the time. I wish you all a more elegant bow, playing a strange street with automatic ran 5 to skills: I put the building into the implementation of Q, press w forward run, when the auto-shot law-enforcement Star Daguai command macros to set the perfect experience 2009-04 -16 Source: Internet Author: ttyxw hits: law-enforcement is the ritual transfer of the close combat physics profession, not the legal systems of law-enforcement can be added …. ….. blood can be life-saving law-enforcement is the role of adjuvant therapy and kitchen knives, a strong Aura buff providers (physical attacks, defensive aura, French attack on halo, sustained blood aura back.)
Days of family-speed brush abyss point locations to share: I think we should all remember that first came to the abyss of the 25 received 25 to repeat when the task is to kill the five bones that that task, killing an average of 6 to 7 bit eccentric the task can be called, RP well, it would probably kill five will be able to cross-task, 30 to go when Daguai to 6:00 every strange abyss.

2010/01/27

dota Fairy Long strongest Gonglue

Filed under: Cataclysm — Tags: — admin @ 05:14

Introduction hero (Hero Introduction):
“Guard regiment had been looking for ways to help them fight against natural disasters, heroes and eventually they found living in the lost continent of the mysterious fairy dragon. Ageruisi in the interpretation of a clear conflict with the queen, she decided to send her bodyguards close Puck to reverse the situation in the entire war. Although the mischievous Puck tall slim again, but on the battlefield they have enough to prove their performance. be able to pass through all the enemy’s explosive magic ball, fairy dust, as well as unparalleled illusionist paralysis of all the enemy’s capacity, to all and her fight against the enemy a lesson in the so-called non-Yimaoquren. in front of them there is endless cheating.
PUCK data files:
Measurements attributes: strength of 15 +1.7 Agility 22 +1.7 Intelligence 27 +3.1
The basis of attack: 40 ~ 51 base armor: 2
Basic Life: 435 Magic: 351
Attack range: 600-based Movement Speed: 295
Slender body also mischievous Puck life and armor are pitiful, 600 coupled with ultra-high range of common attacks on smart growth brought about by the increase in attack power, make up a knife mention.
Mirage Law Ball (phantom France – ball) shortcut keys: R
The release of a straight flight, magic ball, the move against the enemy within the vicinity of 225 units of harm. puck can always be sent to the location of magic ball.
Casting Distance: 3000
Operating range: 1800
Cooling time: 15 seconds
Magic Consumption: 125 points
Level 1: damage caused by 70 points
Level 2: damage caused by 140 points
Level 3: The damage caused by 210 points
Phase shift (phase shift) shortcut keys: F
Fairy Long short period of time to change their dimensions in which the time being not subjected to any harm. Phase-transfer state can be terminated at any time.
Level 1: up to 0.75 seconds continuous. Cooling time: 6 seconds Magic Consumption: 50 points
Level 2: up to 1.5 seconds continuous. Cooling time: 6 seconds Magic Consumption: 40 points
Level 3: Maximum sustained 2.25 seconds. Cooling time: 6 seconds Magic Consumption: 30 points
Level 4: up to continuous 3 seconds. Cooling time: 6 seconds Consumption Magic: 20:00
New Moon marks the shortcut keys: W
Fairy Dragon withdraw out of her mysterious fairy dust on nearby enemy units within 400 damage, and cut-off demons.
Level 1: damage caused by 60 points and silent 0.1 seconds. Scope: 400 Cooling time: 20 seconds Magic Consumption: 100 points
Level 2: damage caused by 120 points, and silence 1 second. Scope: 400 Cooling time: 20 seconds Mana Cost: 110 points
Level 3: The damage caused by 180 points, and 2 seconds silence. Scope: 400 Cooling time: 20 seconds Mana Cost: 120 points
Level 4: The damage caused by 240 points, and the silence 3 seconds. Scope: 400 Cooling time: 20 seconds Mana Cost: 130 points ”
Dreams Winding Shortcuts: r
Fairy Dragon Illusion enveloped the battlefield strong, sustained for 5 seconds. Created by the ever-changing magic moments on the surrounding winding 400 within the hurt enemy heroes, and dizziness. Winding while trying to break away from the origin to leave the dream than 600 enemy heroes will once again hurt.
Level 1: Instant damage caused by 100 points, and 0.5 seconds of dizziness; if broken dreams caused by an extra 100 damage and 1.5 seconds stun. Casting Distance: 750 scope: 400 Casting Time: 0.5 seconds Cooling time: 85 seconds Magic Consumption: 100 points.
Level 2: Instant damage caused by 150 points, and 0.5 seconds of dizziness; if broken dreams caused by an extra 150 points of damage and 2.25 seconds of dizziness. Casting Distance: 750 scope: 400 Casting Time: 0.5 seconds Cooling time: 85 seconds Mana Cost: 150 points.
Level 3: Instant damage caused by 200 points, and 0.5 seconds of dizziness; if broken dreams caused by an additional 200 points of damage and 3 seconds of dizziness. Casting Distance: 750 scope: 400 Casting Time: 0.5 seconds Cooling time: 85 seconds Magic Consumption: 200 points.
Skills, skills summary:
1: Although PUCK vitality is not very tenacious, but the founder of PUCK good long think to make up this shortfall, its first Law on the ball skills, illusion is even more R + E can guarantee that they can readily escape from the danger zone. F increases with phase shift can be within a short time so that their magic immunity, can temporarily without any harm to
2: The Phantom ball skills to the role of the distance from 1800, moving speed of about 530-580MS, (a maximum speed of 522 characters) its disregard for the terrain and environmental factors can, through the woods, across the hill, over the grass, cross the Yalu River. Which can be PUCK E at any time in the optical position of the ball, but to note that such a transfer is to take 25-point magic, especially in the beginning of time, can easily be ignored, the calculation inaccurate, but not enough magic repertoire.
In addition to this release from the ultra-long skills, requires good common sense, to ensure that the ball can hit the enemy England, and the butcher’s hooks, like on the need to get a lead and because the enemy constantly changed. The nature of the phantom ball, the Fairy Dragon are bound to have an advantage playing wild, and the Beastmaster’s axes, as far from the ultra-only is not enough to open the tree, interested friends can try to play wild PUCK.
3: The phase shift (phase shift) shortcut keys: F beat phase shift can PUCK temporary return to heaven, and the Blackbird is the same as the effect of isolation, (now suspected that they are brothers, with the door division) isolated during the great escape part of the heroic attack. To avoid the effects are obvious, such as ice in the larger female, or shadow magic trick. When the other throwing objects, PUCK into this state, you can escape unharmed
4: The new moon of the mark (the mark Crescent) shortcut keys: W constricting effect to fight the silent type skills has been taken seriously, although this skill is only 400 of the scope, but its decent damage and 3 seconds of silence, foot PUCK during this period can be once again performed like other skills, with the F, to protect themselves is absolutely not a problem.
5: The Dream wound (Dream Winding) shortcut keys: C Although this skill to play the first successful results, only 0.5 seconds of vertigo. However, short enough to beat opponents ongoing action. And this skill is the scope of attack. And when you want to escape when the opponent cause secondary dizziness, easy kill, but the white tiger, or empty, and other jumping skills can escape the second vertigo. The skill seems to be a clarion call to kill. When the fairy-long upper hand when the release of this skill, you can open kill. And in this skill CD in just 85 seconds, relatively a big move, this is simply not the time.
Recommended skill learning sequence.

Druid Wow Cataclysm (Warrior) Changes

Filed under: Cataclysm — Tags: , — admin @ 01:49

Druids have been on the receiving end of some very cool spells and abilities in the previous expansions. In WoW Cataclysm, Druid players will see more of the same as their class is a very unique one that allows developers more room for creativity.

The World of Warcraft Cataclysm Druid Changes below have not been 100% approved, so be wary of what might actually make it past beta:
New Tree and  Moonkin forms are planned for Druids
Currently there is no plan to give Druids a legendary weapon in WoW Cataclysm, casters are next on the list
Troll  and Worgen Druids in WoW Cataclysm will get their own bear, cat, aquatic, and travel form.
Blizzard has considered and might in the future increase the speed of travel form to be inline with mounts
Worgen Druids will be able to transform into animals AND humans, definitely something that will wow AND confuse your friends for awhile.
As you can see, so far nothing major has been announced for Druids in WoW Cataclysm, but fear not as in the days ahead and in Beta, Druids will see many new cool skills and abilities in WoW Cataclysm.
Warriors in WoW Cataclysm definitely don’t want to see more of the same, and any annoucement that is made will be approached with cautious optimism. Blizzard must have had their past mistakes in mind, because this time around nothing major has been announced for Warriors in World of Wacraft: Cataclysm.

Here is the new additions to warrior class in Cataclysm so far:

This is the big Warrior announcement that we have for WoW Cataclysm so far: Developers agree that Arms lost their iconic ability when Mortal Strike was given to more classes. They want to find a new ability to fill that niche or make Arms’ MS the “ultimate” mortal strike.
Heroic Strike and other ‘next time you attack’ abilities will see a change, as Blizzard doesn’t like the way it works
Warriors will not be affected greatly by itemization changes in WoW Cataclysm. Devs like the itemization of Warriors, and plan on making other classes more similar to Warriors in that respect.
Blizzard will allow Fury Warriors with 1 handed weapons to be viable again. ¦lt;br /> You will be able to have a Blood Elf Warrior in WoW Cataclysm if that is what you wished.
That’s it for now regarding Warrior Changes in WoW Cataclysm, be sure to stay tuned as this is obviously  just scrathing the surface of new spells and abilities for warriors in WoW Cataclysm.

2010/01/26

Dota shadow priest strongest Gonglue

Filed under: Cataclysm — admin @ 08:13

In the Scourge invasion before, Dazzle as a hidden Troll tribe members to master known for supporting magic. However, in order to survive with the Lich King, he signed a contract of evil, he gradually degenerated. With smash the enemy’s defenses and enhanced to make them more durable allies in fighting ability, his role on the battlefield must not be neglected. It was rumored that he can revive dead allies, and allow them to defend the Frozen Throne of glory once again assault.
Range 500
Speed 305
Power 16
Agile 21
Intelligence 27
Power is very low. Now has a small Y is a class, pay attention to blood oral liquid. We want to play the hero, on the assumption that there is considerable physics at home later SNK. Dogs. TB.SA.SPE.DK
Natural enemies: High broke law system

. Mid-term fear of a hammer to help

The latter part of armor is not much fear of higher output of other physics are ignored.
Skills Introduction

Touch of toxic (T)
The use of toxic magic of enemy units, so that it gradually paralysis. Toxin will take some time to dissolve during intoxication units will be increasingly slower speed. In the toxin completely dissolved, which causes the damage sustained 7 seconds.

Casting Distance: 600 damage magic immune hero attacks ignore the general injuries
Level 1 – the dizziness caused by .1 seconds, 0.01 seconds after the toxins dissolved, resulting in 7 points / second physical damage.
Level 2 – the dizziness caused by 0.01 seconds, and in the subsequent 2 seconds respectively reduced by 33% and 66% of the speed after the toxin dissolved in .2 seconds, resulting in 14-point / sec physical harm.
Level 3 – the dizziness caused by 0.01 seconds, and in the subsequent reduction of 2 seconds, respectively 33% and 66% of the speed, and then the dizziness caused by .3 seconds, 1 second after the toxins dissolved, resulting in 21 points / s Physical伤害.
Level 4 – the dizziness caused by 0.01 seconds, and in the subsequent reduction of 2 seconds, respectively 33% and 66% of the speed, and then the dizziness caused by 1 second after the toxin dissolved in .3 seconds, resulting in 28 points / s Physical伤害.
Level 1: Magic consumption of 100 points and magic interval of 15 seconds.
Level 2: Magic consumption of 115 points, magic interval of 13 seconds.
Level 3: Magic consumption of 130 points and magic interval of 11 seconds.
Level 4: Magic consumption of 145 points, magic interval of 9 seconds.
God kill technology, the short CD. A long slowdown and the halo. Long-distance interpretation.

Funerals (G)
Thin buried in the next 5 seconds will cause the goal to prevent all injury deaths.
Level 1 – magic from the 400.
Level 2 – magic from the 600.
Level 3 – magic from the 800.
Level 4 – magic from the 1000.
Level 1: Magic consumption of 140 points. Magic interval of 90 seconds.
Level 2: Magic consumption of 130 points. Magic interval of 70 seconds.
Level 3: Magic consumption of 120 points. Magic interval of 50 seconds.
Level 4: Magic consumption of 110 points. Magic interval of 30 seconds.
White discharge early release, late release is not on the sets. For the situation to have a certain degree of analytical skills. On the sets. Played WOW Arena will certainly be able to understand people. Pre-reading treatment, quack.

Shadow Wave (D)
The release of Shadow of Friends of square-wave treatment of a number of units, from the unit who were treated at the same time the energy dissipation within the scope of the surrounding enemy units in 180 caused the same damage. Harm to ignore the ordinary magic attack damage magic immune hero Distance: 600
Level 1 – treatment / damage 80 points, up to 3 units.
Level 2 – treatment / injury 100 points, up to 3 units.
Level 3 – treatment / injury 120 points, up to 3 units.
Level 4 – treatment / injury to 140 points, up to 4 units.
Level 1: Magic consumption of 80 points and magic interval of 12 seconds.
Level 2: Magic consumption of 90 points, and magic interval of 10 seconds.
Level 3: Magic consumption of 100 points and magic interval of 8 seconds.
Level 4: Magic consumption of 110 points, and magic interval of 6 seconds.
Dark, animal husbandry is also a bright heart. Injuries and number of units concerned. Note that when you add the blood to escape to walk. Pre-pressure on people is another stunt.

Stats Changes in WoW Cataclysm

Filed under: Cataclysm — Tags: — admin @ 08:10

Blizzard want to remove all unnecessary stats, make all existing stats understandable, and make all “core” stats more appealing. It has been a rocky journey for stats in World of Warcraft. The first expansion brought new stats and totally changed the way previous stats worked. Stats such as hit % and crit % were changed to scalable stats such as crit rating and hit rating. On top of this spells such as haste rating, armor penetration rating, and spell power ratings were introduced.

Now Blizzard has decided to change things, and in WoW Cataclysm stats will see a revert back to the simple days.

Here are some examples of such plans.

• WoW Cataclysm MP5: This will be removed from items and replaced with Spirit. All healers will be given a meditation-like ability to compensate.

• WoW Cataclysm Spell Power: Spell Power is being removed from items as well. Don’t panic, Intellect will be improved so that it provides mana and Spell Power at the same time.

• Attack Power in WoW Cataclysm: Attack Power is also being removed from items . Instead, Agility will provide the necessary Attack Power for leather and mail wearers.

• Strength will provide the appropriate amount of Attack Power for plate wearers. This means leather and mail items will no longer be desirable for plate wearers in WoW Cataclysm.

•World of Warcraft Cataclysm Defense: The Defense statistic is also being removed from items so that players no longer have to stress about juggling around “the cap.” Tanks will receive the required anti-crit from talents and skills, like Survival of the Fittest.

• Armor Penetration Change: This ability is too confusing and “mathy.” It is being replaced with Mastery, a stat that makes you better at what you do. Mastery in WoW Cataclysm is also applicable to other talents and skills and for other classes.

• Haste: Will increase the rate at which you gain energy, runes, and focus – this is definitely huge! Retribution paladins and Enhancement shaman will have a talent that allows them to take advantage of this benefit – probably to make up for their intelligence and mana.

• Stamina Changes in Cataclysm: Players will notice more Stamina on gear as Defense, Spell Power, Attack Power and Armor Penetration are removed. This sounds like the stamina increase at the beginning of WoW Burning Crusade.

As you can see there are major stat changes in WoW Cataclysm ahead.

Archaeology and Path of the Titans in WoW Cataclysm

Filed under: Cataclysm — admin @ 08:08

As an Archaeologist, you will be able to explore these ruins and study them. By doing so, you will create Archaeology notes that allows you to research and make new discoveries. These dicoveries can result in picking up valuable artifacts that can result in Ancient Glyphs – a new form of Glyph in WoW Cataclysm. NPCs associated with paths of the titans are members of the “Titan Cults” which have sprung up all over azeroth. When WoW Cataclysm is shipped, there will only be around 4 or 5 ancient glyph slots available, and more will be unlocked in future content patches. If you’re wondering about the power level of these ancient glyphs, then here is an already spoiled example of what it might look like “Stun Duration decreased by 15%”. Oh and if you were wondering you won’t need to have inscription in WoW Cataclysm to make these glyphs.

Alternatively, discoveries can also lead you to discover different precious artifacts and ruins that will be used for a different purpose – helping you progress your character once reaching the max level of 85! This is in essence what Path of the Titans is – a new way to progress your character at max level and fill the void left by having no new max talents in WoW Cataclysm.

There will be multiple paths to choose from. These paths will not be limited by race or class . There will be the option to travel down a different path if you decide to change your mind, and so it will open up even new possibilities for differentiating yourself from the other 124124 clones on your server. By traveling down a Path, you will learn passive bonuses and new abilities, new sockets and glyph possibilities depending on which Path you choose. The different Wow Cataclysm Paths for Path of the Titans are:

2010/01/25

Lianji little comment-Full Resolution For Aion Bow Star

Filed under: Cataclysm — admin @ 08:40

From the perspective of Lian Ji, bow speed of stars is not bad. However, 16 former is certainly depressed. Only cable sets of two arrows and sniper skills, and the CD a longer time, simply using the bow, then, practice is extremely depressed. Recommended to make good use of weapons to switch functions in place when finished with a bow skill cut out pairs of two daggers, Gao Ding monster, multi-task with.
After 16. Bow Star first spring season, one more trump card skilled hunters, hunters are the follow-up skills, sniper attack Yes, it is repeating in the form of three arrows, each hair is probably higher than the S & P Gong Lue. And Prompt .
19. Bow Star second spring season, General arrows out, a high-injury, you’ll like that figure.
22. Bow Star third spring season, Poison came out, sustained 12 seconds of the poisoning, its effectiveness.
To 22 after. Bow star’s output basically stable. I was almost there is no team, and the way his practice. Bow Lianji requires a certain operation, the experience will let you die penniless, bow star Lianji of a little better to find some open maps, is not active does not matter, but certainly enough to leave space for kite and take it with a little trap material, as a hedge, shenfa traps can be trapped in situ monster.
Team to upgrade the point of view, then bow sing nothing special attention, pure DPS. Put put skill, not a big issue, if it is strange to play the elite. Pay attention to blue-volume control, make full use of jump shot Note the use of traps .
Single Lianji try to follow the mandate to go. But only if the efficiency of doing the task, do not do a task in order to waste too much time. The best model, one-time access to all tasks, to do away with are doing out. Content as a violation, the follow-up task to choose optional, some tasks really need too much time.
Stigmata Skills
20 saint marks the task done there will be two lattice can be released after the saint marks the stone. After the addition of a grid for every 10. Equipment Stigmata Stigmata Stone consume crystal, the abyss where all the blame will be pointed out that chances are not low.
Saint mark the task done is to send the rain arrows. Amaya The skills are a group of offensive skill. Personal feelings do not apply, although a more attacking skills, but also subtly increased the consumption of blue. And this skill is not up to much offensive power, but there is no other skills, first with the bar.
20′s slumber arrows. 15 m sleeping 12 seconds must be fitted skills, although the 180 seconds of the CD. But the key point is very important, such as the kite was found in the other monster, but it should pay attention to a range of only 15 meters.
25 there is silence of the sword. Can be the target silence 6-7 seconds. 25 can enter the abyss, and this skill is very essential, CD18 seconds, silent 6 seconds. That law system in front of you only 12 seconds of time can be magic, if you played 2-3 midway storms hit, we can imagine … to come Amaya replaced.
28 out of a fatal trap, the trap effect of deadly traps a little better than the shenfa, shenfa trap shooting, after all, is not high, and this role is bound. Lethal traps is the role of the target catch the sky 3 seconds, this time for 3 seconds Village goal is to not do any action. Personally think that must be installed, and 31 will be out of the air disaster, the skills can only be bound in heaven attack target.
Since 30 can only have 3 lattice. More than 3 skills are a must, if there are two or three patterns, and also suggested that a direct replacement for example, two out of 31 silent.

Vocational skills-Full Resolution For Aion Bow Star

Filed under: Cataclysm — admin @ 08:39

Name of narrative goal
100% focused on avoiding the physical skills to avoid an own
Surprise attack from the enemy’s rear additional harm to a single goal
Hide sneak sneak 20 seconds, when the speed sneak down 40% own
Focus on the concept to enhance their physical attack power
Light intensive care within a certain period of time to enhance their physical skills to Flee
Lasso’s Arrow attack distant enemies and to reduce its speed single-target
Wind power within a certain period of time, was attacked enhance their own speed
Backstab the enemy attack the enemy into a coma, and the 180-degree turn with his back to his single-target
Nocturne calm the value of reducing the enemy’s hatred of a single target
Arrow Front attack distant enemies thorns, and make it shorten the single objective perspective
The natural rate continued to be restored to life within a certain period of time the value of their own
Range to enhance the range of weapons to enhance their own bow line
Observation of the enemy within a minute of the state of their own to see through sneak
Distance vector injection single target physical attack skills
Electro-optic axis of the scope of the scope of bow-level skills
Posture into the sniper sniper mode, within a certain period of time greatly enhance the range of single-target bow line
Spiral waves long-distance attack, you can let the enemy into the state by a single goal hemorrhage and blind
Scattering of long-distance attack a single target skills
Ji She quickly rushed the Department of weapons and a substantial increase bow attack speed, but if the attack will face a state of shock himself
Scattering of the scope of guerrilla attacks on the enemy, the enemy of the state may be on the bleeding injury to the scope of additional
Trap Skills
Sticky traps placed hidden traps, triggered when the enemy can not be moved into the state of the trap
Burst traps placed hidden traps, triggered when the trap may be given the scope of damage
Thorn traps placed hidden traps, which may trigger bleeding injury may be granted an enemy trap
Tenrai traps placed hidden traps, you can fight the enemy into the air tied to the state of the air trap
Sandstorm traps placed hidden traps, triggered when the enemy into silence trap
Shock traps placed hidden traps, triggered when the enemy into a state of shock trap and blind
Sting traps placed hidden traps, triggered when the enemy harm, as well as being tied into a trap
Combo
Type the name describes the goal of pre-skills
Quick thorn single target physical attack skills to launch technology
Desperate thorn physical attack skills, and the enemy into a state of shock and rapid gill single target combo
Sniper skills to single targets in long-distance attack skills
Winding of the Arrow long-range attack skills, and to the enemy in disarray single target combo attacks
Strike vector long-distance attack targets in the technical skills of a single continuous technical examples:
& -183; Quick stab stab → Away
& -183; Sniper → winding of the Arrow
& -183; Strike-breaking soul vector → vector
Conditions of continuous technical
Type the name describes the target condition
Avoid counterattack after counterattack and make the enemy into a state of shock conditions, the single goal of avoiding a continuous technology
Freedom vector of the distant sky to shoot down the enemies of binding conditions for the single goal of air binding combo
Life Skills
Bow Star recommended choice of manual and Acquisition
Hand can be made: Bow Staves Gem Jewelry
Soul Arrow breaking long-distance attack skills, and to the enemy in disarray single target combo Strike vector

Employment-Full Resolution For Aion Bow Star

Filed under: Cataclysm — admin @ 08:37

1. Its own characteristics
Department skilled at using weapons and long-range bow attacks can also use the dagger close combat support, or use traps to disrupt the enemy, so flexible and change the game play is a Bow-oriented approach. A variety of satellite system bow bow attack skills is not necessarily focused on the output, some are focused on containing the enemy, and into the proper use of a long-cut (put traps) in play, can be used to contain a variety of key objectives, and therefore the team the more than can be treated as an attack on hand, but also can be used as an effective restraining hand. In the battlefield, the scout surveillance system have great abilities, skills part of the enemy can see through stealth, but also for long-distance attacks, will serve to prevent an enemy attack on an important observation tower.
2. With him compared to his career
Star with the killing is to use a different long-range bow attacks on specific career.
Star Star and kill with the sword is to be able to use a variety of different bow skills and traps can be long-distance stability, suppression of the other.
Stars like the ability to evade and kill a good, if the bows low to the enemy’s attack speed is possible when approaching a crisis situation, so as far as possible and to maintain a certain distance from the enemy, or destroy the enemy before the enemy approaching. However, there are still close combat skills, but not with sword and dagger, then the trouble, high efficiency and attack skills in the second half before school, is a good time type of job. Only be able to utilize all the career trap star bow available when the enemy is close to the trap block, depending on the situation from behind the raid.
However, in order to effectively fight must be sustained to buy arrows and traps of sexual material is more money than any other professional.
3. Lianji team in
Danlian
Bow Star can effectively blockade the enemy long-range attack the enemy.
A general way the battle to impose the first long-distance attacks with injuries, and then change arms fire when they came close, but the stars than to kill melee attack power is low, the situation of an emergency escape skills in small, can utilize the security pitfalls to fight.
If the post is very easy to learn skills to keep the distance with the enemy can be a stable long-range combat.
Utilize a stable hunting trap
Team
Team Star is mainly when the bow effective support-type injury exporter.
But the defense power is low awareness of the need to adjust the hostile monsters to attack very carefully, using pacification whispered to reduce hostility may well be a good way.
If the monster as an attack target, there are additional state would need to utilize effective attack skills.
Effects of attacks on the scope of the storm arrows gorgeous!
4. Equipment selection
Major equipment: Leather Armor Bow
Minor equipment: Sword Dagger
Armor’s defense force is relatively low. To avoid killing off than those stars is low, so I do not expect too much arch to avoid the star power.
Therefore, you must install the Demonic compensate for this shortcoming, waiting nearly as much as possible not to let the target.
Armor choice of fatal and physical strength as far as possible and to enhance hit, bow, Two-Handed Swords and axes halberd is a weapon with high attack power, so to raise the chances to increase the efficiency of a fatal.
With regard to equipment, for the kite flow is concerned, mainly the strengthening of weapons and deadly, clothes, little to do with defense, but there is a good plus point of HP rocks is up, after all, a little more than blood is still safe. Evasion, if there is a good stone can add a little right, but the archer has a resident +200 dodge skills, problem. Personal Board of deadly attacks for real is very difficult to evade, and this time not as good as the reality of more than blood.
5. Attribute selection

Important property agility, stamina, hit the
Best to utilize bow and dagger. If the recent changes in weapons of war must resolutely.
The enhanced level rise in attacks, combined with sti back skills and goals can be effectively distanced reduce the chances of close combat took place.
If you increase the hit to attack the crisis situation of failure will be minimized.
6. Trait Skills
Wu can be held with both hands with both hands, each carrying a one-handed weapon
Weapons, upgrade weapons and parry parry chance to strengthen

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