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2010/01/29

dota hero of the Shadow Shaman Gonglue

Filed under: Cataclysm — admin @ 01:46

To go out loaded: Chicken (or eyes) 200 +3 branches, large jar 100 + 159 + 90 + a small tree to eat clean 50 (if it is to go out eyes, eyes so that teammates put) is not responsible for a total of 599 chicken / eye out ways: the power glove 150 + 150 + branches intellectual cloak purification 50 + 53 + 100 + big pot to eat the tree 90 of 593
Follow-up equipment:
Is not the case in the wind: Direct refined gas, tough ball, phase, energy, energy.
A fine synthesis of the blood and then split stick, tough Retention do refresh.
Wind case: still honest pairs of cuff, artists masks (out of the bar feels very awkward), phase.
In fact, I deliberately omitted a prop, is jumping knife. SS jumping out of a good knife, but that when out and what the situation out, I would not be sure to welcome you to add great God.
The basis of SS armor is low, only 1 point. So, I think he’s a very good out of phase.
But the SS is better than out of a Shiva A stick. Therefore, in order stays A, strongly recommended phase.
In fact, SS has recently on the CW, largely because the tower AI changes (when the reform is not clear, of course, attracts the CD change is contributed). Previously, as long as there snake rod in the tower must be the first attack on a snake stick, snake sticks high priority. The present situation is that as long as there are other units in the next tower, tower not to attack a snake stick.
Many people may be surprised, I am sure the plus points, preceded by two three, why do last minute to fill three?
Me explain: two of E, per second, 40 points, 3.25 seconds sustained damage, injury case? Answer: 160.3 E, damage is still 160. Multi-consumption 25-point magic, without increasing harm, have great meaning?
Surely someone would say that more restrictions on how you do not look at 0.75 seconds. My answer is: a variable sheep for 1 second, how can you not look? Multi-consumption 95 (110-25) of magic, multi-skills of a 1-second limit. And E, when you can not attack, change the sheep that can be attacked once more.
SS has a 3.0 intellectual growth, it is conventional intellectual growth of the intellectual hero. But the strength of growth in a low, causing anemia, he must be a man. Therefore, the blood stays never too many props. However, I would recommend Hematospermia more. Do not direct Ben A stick.
Look at his two limited skills CD, E: 16 D: 13 to remove Duration: E: 11.25 D: 9 and the Magic consumption is vomiting blood. E: 185 D: 200, Light stays the biggest reserves of magic can not be completely satisfied. So, back to magic speed is very important. As the SS is also the focus of dough war spike objects, they are able to fine bleeding situation, first out of the blood sperm do better.
SS natural enemies: Clockwork. 400 Casting distance, the time to pull winding, coupled with a little bit of magic before the shaking time, and then winding around 1:00 … …
SS Positioning: Semi-CARRY half GANKer. Walk is a must, but do not walk too positive, try not to grab one person. Investigation found that the opposite is done in place, determined to stop wandering, the speed to play the money.
Mission War time, the snake stick must be released as early as, of course, Do not stick an undercover enemy of the whole run. The release timing is very important.
Try not to stick the snake the more their own soldiers line. Skills must be before the release of D and then E.
Control the snake stick attack hero methods: double-click on a snake stick, and then right-point hero. A snake stick does not looks like this command.
Attack when the snake stick can be placed in advance to prevent the enemy defense.
Shou-time snake stick Do not die off after the soldier in his place, this place is merely to allow a snake a snake stick stick into the enemy’s money.

SS combat tips:
1: Blood fled across the air, over the scope of lightning magic. If you are between the enemy soldier with the opponent, then ensure that you are the enemy soldier a hero in a straight line under the premise of decisive power soldier, if the enemy did not get out of your field of vision, it is likely to be electrocuted. (Be mine died)
2: SS, after shaking the magic is also quite large, must be magic will be canceled after the shaking. For example to enlarge, change the sheep, the decisive abolition of magic after the shaking
3: You can let the upper hand halo halo teammates the enemy, the point of the enemy who amplified surround the enemy.
4: Zoom Air insert the enemy, the enemy’s walking direction of the budget, in a half-length at a location to enlarge. In addition, if their technology does not insert an empty self-confidence, prefers to term, not an empty Chazhu, at least had stopped and let him look way more around.
5: Try not to stick the snake attack on the low-lying ground, there will be attacks on the MISS. (Heard that sputtering damage to ignore MISS? Or we can give a good ground point.)
6: passing through ancient wild point of time, if the time happened to more than 40 seconds, in no hurry to hurry to get somewhere under the premise of the wait for 53 seconds or so, pulled out a wave of ancient wild, hoarding 3-4 after wave of ancient wild, with a snake stick clear. Snake stick is sputtering attack, Qingyuan Furuno very rapidly. (Note that their ancient anti-wild attacks.)

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