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2010/07/08

Foreign players comments on Druid tree form of treatment in wow cataclysm

Filed under: Cataclysm,Tailoring — Tags: — admin @ 06:22

Maybe a lot of Druid players already know, the big disaster in the tree of life form the skills of the redo, is no longer a resident of the transformation skill, but has become an emergency skills, while increase damage output. Then the skills in the major disaster where in the end it will go from here? Today, let’s take a closer look at major disaster in the tree form.

* Major disaster in the tree of life skills is now what?

As of the end of June / early July the beginning of IC packaging and testing, a detailed tree of life as follows:

Now the Tree of Life Form talent

Tree of Life form new talent

Tree of Life Rejuvenation form efficiency requires 5 points in Restoration Talents need 40 100 yards from the instantaneous deformation of the tree of life forms, so that your treatment caused a 15% increase, and make you 120% armor increase, but will make your movement speed reduced by 50%. In addition, some of your spells will be temporarily enhanced during deformation. Sustained 45 seconds. 5 minutes cooling time.

Earlier version of the Tree of Life Form talent to strengthen

New talent to strengthen the tree of life

Strengthen the Tree of Life (3:00) the need to form the Tree of Life 1:00 40 points in Restoration Talents need to make your tree of life form the cooling time is reduced 30/60/90 seconds, and to shape your tree of life caused by the 5/10/15% damage increase.

2010/07/07

Wow Cataclysm: a new fishing tackle fish and seafood dinner corresponding

Filed under: Cataclysm,Tailoring — Tags: — admin @ 01:35

Mentioned in the official pre-test preview of the basic CTM in the fishing mechanism similar to WLK, but did not give further details.

“Can catch a lot of new types of fish taken and more fun stuff! Fish is still cooking food materials advanced, new fishing daily.”

Similar to the previous piece of information, expertise will be a higher level of “Illustrious (Excellent Class, that master-class)” and raise the skill level of 75 points to reach 525.

As for fishing we may see some major changes, here are some guesses:

1. As the level in some regions has been changed, the corresponding region of fish will change to the level of the region should be.

2. Major catastrophe created some new waters, especially those flying mounts can only rely on the part arrived, the new water means that the new fish.

3. Azeroth, part of the CTM will be a large number of complex and ambiguous task of line simplification, and the corresponding fishing mechanism closer to the outer domain and Northrend, not what the distribution according to time and season the fish Group … … (I mean the salmon scales yang / night scale sea bream, sea bass in summer / winter squid that of)

According to WLK beta experience, fishing-related changes gradually in the later beta release, and we need to look forward to it!

Two novice District (Division Sponsor / Lost Islands and Gilneas) are surrounded by great waters; Twilight Highlands (wetlands east) and Uldum (Tanaris south) has a coastline and rivers within the domain; sea Gard Hill has several lakes; LaddTolba surrounded by the sea; Wasiqier are completely underwater, but there are several independent islands in the sea; Elemental Planes are more specific, may not be fishing.

2010/07/06

Wow Cataclysm: Experience tidal throne boss

Filed under: Cataclysm,Tailoring — Tags: , — admin @ 02:15

Nazijiaer President – Ms. Nazijiaer is the guardian of one of the tidal throne. The battle is basically awareness campaign, there will be a few waves before Xiaoguai (and some fish people!). boss will be very frequently cast airborne toxic to the ground, the players in the airborne toxic every few seconds would be 10000 damage. She also called a whirlpool, all players will hit in the whirlpool into the air, not only by the initial injury, will drop by about 60% of injuries. Moreover, if the boss would stand in the whirlpool, whirlpool therapy will be boss, but your boss is hard to find standing in the whirlpool. In the boss battle will call 2-3 times Xiaoguai, each call three Naga and their boss is invincible state. After the boss is defeated the player going to turn off the throne of the defense system that services for the ancient god of the same thing as the octopus off, blockaded copy of the first layer of two roads. In fact you’re watching a movie, like the Mage platform that was in the movie.
Commander Wu Suoke – succulent on the boss is after him in Nazijiaer President, on the next room, there is no Xiaoguai Nothing. As one of the most common non-surface of the Wu Suoke is simple: Do not stand in the gap in the dark, he squeezed a good brush (5000 Shadow damage per second for 6 seconds) of the target, there is the curse of fatigue from time to time and place anger (+100% damage).
Stone speaker Ailunake – the boss behind a very interesting story. He is a Delainisa full, you do Wasiqier related tasks in the course of the main players. He teaches you how to breathe underwater, how to swim faster, how to walk in the seabed, to give you a lot of tasks, always give you help. Some tasks involve strange marine life (and the Old Gods obviously related), they will target their octopus-like head and inhaled the body as a means of mind control target. So your old friends Ailunake is now one of the biological control. You need to hit the boss below 50%, forcing the creature to leave boss. From this point, Ailunake want to help you become powerless, and that organisms can directly attack. The bio itself is not dangerous, but it will randomly jump to a target body (including the current tank), the value of the target to improve the lives of 150,000, and control him. And you let it out Ailunake, so you must be the player that hit 50%, and then repeat a few times ok.
Aozumaite – the battle a little bug, though did not end there, however, still some simple instructions. First of all, boss is a huge octopus monster, and not you and it hit, you help the resistance Putu Long and it hit. Where the sea lord, Ragnarross’s sworn enemy for you. You want to fish in a few waves and ancient servants of God under the protection of his attack, but he was doing his own thing. There may be more details of the battle, but we only know this because Xiaoguai refresh after a minute amount of an astonishing pace. Oh, in line with the spirit of beta-resistant Putu Long destroy mission in the spring you cried: “Oh, no! Aozumaite back… Xxx (PH)”.

2010/07/05

The new copy of the wall of the wind element nest Sky Preview

Filed under: Cataclysm,Tailoring — Tags: , — admin @ 02:35

2010/07/03

Cataclysm forging products: 359 Grade equipment + Weapons appeared

Filed under: Cataclysm,Tailoring — Tags: — admin @ 01:47

Here are the table list of wow cataclysm forging products,including  359 Grade equipment and Weapons appeared.
It’s a translation version:










































flame etching knife
binding equipment
main Hand Dagger
455 – 845 Damage Speed 2.1
(damage per second 309.6)
+147 Stamina
+98 Intellect Requires Level 81
items
grade 316
Equipment: hit rating increased 65 points.
Equipment: haste rating increased 65 points.
source mass of small bones are
binding equipment
one hand ax < BR> 841 – 1563 Damage Speed 2.6
(damage per second 462.4)
+219 Stamina Requires Level 85
items
359
equipment levels: level increased rapidly 97.
Equipment: precision level increase 97 points.
Equip: Increases attack power by 97 points.
source quality of the hammer
binding equipment
one hand hammer < BR> 614 – 1412 Damage Speed 1.9
(damage per second 462.3)
+219 Stamina
+146 spirit

+97 Intellect Requires Level 85
Item Level 359
equipment: Mastery level increase 97 points.
Life Hammer
binding equipment
one hand hammer
455 – 845 Damage Speed 2.1
(damage per second 309.6)
+147 Stamina
+98 Intellect
+65 Spirit Requires Level 81
items
Level 316
< FONT color = # 669900> Equipment: Mastery level increase of 65 points.
source of quality long-handled
binding equipment
hands Polearms
1527 – 2836 Damage Speed 3.5
(damage per second 623.3)
+341
agile
+512 Stamina Requires Level 85
Item Level 359
Equipment: critical strike rating by 228 point increase.
Equipment: Mastery level increased 228 points.
source and died Plate
binding equipment
chest plate armor
3426 Armor
+341 power
+512 Stamina Requires Level 85
items
Level 359
equipment: critical strike rating by 228 point increase.
Equipment: Mastery level increased 228 points.
source of quality yellow iron breastplate
binding equipment
chest plate A
3231 Armor
+283 power
+425 Stamina Requires Level 85
items
Level 339
Equip: Improves your resilience rating 189 points.
Equipment: Mastery level increased 189 points.
gorgeous yellow iron breastplate
binding equipment
chest plate armor
3231 Armor
+283
intellectual
+425 Stamina Requires Level 85
Item Level 339
Equip: Improves your resilience rating of 228 points.
Equipment: Mastery level increased 189 points.
gorgeous yellow iron helmet
binding equipment
Head Plate
2626 Armor
+283 power
+425 Stamina Requires Level 85
items
Level 339
Equip: Improves your resilience rating of 228 points.
Equipment: haste rating by 189 point increase.
gorgeous yellow iron shoulder A
binding equipment
shoulder plate armor < BR> 2424 Armor
+316 Stamina
+210 Intellect Requires Level 85
items
Level 339
equipment: resilience rating by 140 points.
Equipment: haste rating by 140 points.
blood-stained yellow iron boots
binding equipment
foot plate armor
2222 Armor
+210 power
+316 Stamina Requires Level 85
items
Level 339
equipment: resilience rating by 140 points.
Equipment: hit rating by 140 points.
source of quality pain belt
binding equipment
waist panels A < BR> 1927 Armor
+253 power
+380 Stamina Requires Level 85
items
Level 359
equipment: hit rating increased 169 points.
Equipment: haste rating by 169 point increase.
light source quality belt
binding equipment
waist panels A < BR> 1927 Armor
+257
intellectual
+380 Stamina Requires Level 85
Item Level 359
equipment: hit rating increased 169 points.
Equipment: Mastery level increased 169 points.
quality light source carapace
binding equipment
chest plate armor
3426 Armor
+341
intellectual
+512 Stamina Requires Level 85
Item Level 359
equipment: hit rating increased 228 points.
Equipment: haste rating by 228 point increase.
blood-stained yellow iron belt
binding equipment
waist Plate
1818 Armor
+210 power
+316 Stamina Requires Level 85
items
Level 339
equipment: resilience rating by 140 points.
Equipment: haste rating by 140 points.
gorgeous pyrite belt
binding equipment
waist panels A < BR> 1818 Armor
+210
intellectual
+316 Stamina Requires Level 85
Item Level 339
equipment: resilience rating by 140 points.
Equipment: critical strike rating by 140 points.
sclerosis Obsidian Breastplate
binding equipment
chest plate A
2734 Armor
+194 power
+290 Stamina Requires Level 80
items
Level 298
equipment: parry rating increased 129 points.
Equipment: hit rating increased 129 points.
hardened obsidian helmet
binding equipment
head board A
2222 Armor
+194 power
+290 Stamina Requires Level 80
items
Level 298
equipment: parry rating increased 129 points.
Equipment: hit rating increased 129 points.
hardened obsidian leggings
binding equipment
leg plate A
2393 Armor
+194 power
+290 Stamina Requires Level 80
items
Level 298
equipment: Dodge rating to improve 129 points.
Equipment: Mastery level increased 129 points.
Red Steel Shoulder
binding equipment
shoulder plate armor
2326 Armor
+185 power
+277 Stamina Requires Level 82
items
Level 325
equipment: haste rating by 123 point increase.
Equipment: precision level increased 123 points.
Ray casting shoulder
binding equipment
shoulder plate armor
2326 Armor
+185
intellectual
+277 Stamina Requires Level 82
Item Level 325
equipment: haste rating by 123 point increase.
Equipment: Mastery level increased 123 points.
hardened obsidian shoulder
binding equipment
shoulder Plate
2051 Armor
+144 power
+215 Stamina Requires Level 80
items
grade 298
equipment: dodge rating increased 98 points.
Equipment: precision level increase 98 points.
red steel boots
binding equipment
foot plate armor
2015 Armor
+170 power
+255 Stamina Requires Level 81
items
Level 316
equipment: critical strike rating by 113 point increase.
Equipment: Mastery level increased 113 points.
hardened obsidian boots
binding equipment
feet Plate
1729 Armor
+120 power
+181 Stamina Requires Level 79
items
grade 279
equipment: parry rating increased 80 points.
Equipment: hit rating increased 80 points.
red steel belt
binding equipment
waist panels A
1649 Armor
+170 power
+255 Stamina Requires Level 81
items
Level 316
equipment: precision level increased 113 points.
Equipment: Mastery level increased 113 points.
red steel wrist
binding equipment
wrist Plate < BR> 1196 Armor
+108 power
+162 Stamina Requires Level 80
items
Level 298
equipment: critical strike rating increased 72 points.
Equipment: haste rating increased 72 points.
red steel guard
binding equipment
Hand Plate
1709 Armor
+144 power
+215 Stamina Requires Level 80
items
Level 298
equipment: haste rating increased by 96 points.
Equipment: Mastery level increased by 96 points.
source quality storm shield
binding equipment
deputy shield
11896 Armor
+286 Stamina
+190 Intellect
+127 Spirit Requires Level 85
items
Level 339
equipment: 127 haste rating to improve point.

Wow Cataclysm: acquisition professional tenacity, upgrade

Filed under: Cataclysm,Tailoring — Tags: — admin @ 01:17

Mining

Toughness: Mining of hard work to make your strong physical abnormalities, increased endurance 120 points
Herbs

Lifeblood: The treatment of its own force of nature, 5 seconds to restore life and value of 7200 points (depending on the value of the maximum increase of life). You can use stealth or invisible mode.

Skinning

Master of Anatomy: the experience from animal carcasses, skinned to make your road to master anatomy, critical strike rating increased 80 points.

wow cataclysm

2010/07/02

Warrior class preview for World of Warcraft: New Warrior Abilities

Filed under: Cataclysm,Tailoring — Tags: — admin @ 08:18

Inner Rage (Level 81): Whenever the character reaches a full 100 Rage, he or she will gain a buff that causes attacks to consume 50% more Rage and do 15% more damage for a short amount of time. This is a passive ability so it won’t need to be activated by the player. The goal for this ability is to provide a benefit for hitting max Rage instead of it feeling like a penalty. However, we also don’t want warriors to feel like they’re supposed to pool Rage and do nothing until they hit 100, so we’ll be closely monitoring how this plays out during the beta testing, and making adjustments as needed.

Gushing Wound (Level 83): This ability will apply a bleed effect to the target. If the target moves, the bleed gains an extra stack and refreshes its duration, up to a maximum of three stacks. The ability is currently planned to have no cooldown, cost 10 Rage, and have a 9-second duration. Gushing Wound is designed to be weaker than Rend with one stack, but better with three stacks, which will be reached when fighting a moving target.

Heroic Leap (Level 85): This ability makes the character leap at their target and apply the Thunder Clap ability to all enemies in the area when they land. Heroic Leap will be usable in Battle Stance and shares a cooldown with Charge, but the Juggernaut and Warbringer talents will allow Heroic Leap to be used in any stance and possibly while in combat. The cooldown for this ability might be longer than the Charge ability, but it will also apply a stun effect so you can make sure the target will still be there when you land.

Thieves also deserve respect

Filed under: Cataclysm,Tailoring — Tags: — admin @ 01:09

Friends in the 1st person, called the ancient evil, dead thieves, (around the kind of mask, harmonious patch then we laughed at him for a while, like become very insignificant ….) ancient evil, and a dead Master of evil little blood get out and hoof are Nokia Thunder brothers, especially good that they are kind of all right on Ge Jige arm draped sideways stroll in the streets that his mouth had to talk over with:

“Let’s many years of a child, steal kindergarten together to pass the body upstairs sunflower spitting —- beautiful childhood!” And the old is more to meet later, he not very talkative, usually older Sneak, waist ready to do a stick on Sap, has been, I do not like thieves in this profession, that bad why, because always felt a stab of something not very good to see him reticent individual character, I think the thieves are elusive dark heart. But they later told me that old, “In fact, thieves also Burongyia, Sha said no, tears rushing …” I did not ask why, I disdain contempt, “What thieves, stealing money, lose their twist throat … the presence of thieves in this job is to give people the dark psychological preparation, and no other meaning! ”

Having ignored the unions on a string “……..” talking about words despise thieves … (and later regretted) until the day …..” colored children, to not ZG?” “I? can go What, I have not been to Afghanistan, I equipped it well, or do not drag on to you …”" okay, union with the mission, you follow on the line, UT, on hearing the command,” so my first time they played with so many copies of what people have, Undead, Troll, Ngau Tau, orcs somewhat of Dance Macabre of posture, I am excited, group resistance, group spirit, when the holy light as I hand up and shine in everyone’s head, I tremble, and finally, finally I can do something about it! I cautiously followed the large force, the sacred priests, a central figure in the ranks of protection, under the protection of my teammates better efforts to increase everyone’s blood, including the thief! But the head of the sentence suddenly I doubt endless, “the priest not to increase the blood thief, thieves impossible to play on the side of the bandage to a waste treatment!”

I secretly asked around partner, “Why not add blood to the thief, they will hurt ah!” “Thieves can be powerful hidden, out of combat after the can itself as bandages, your treatment as long as the top good MT2T like, other treatment Commoner output will take care of. “I nodded, and started a little sympathy for them, and the original copy in large, the thieves so Cana! I looked at those thieves dragging a bloody body to the side of the station took out his trembling portable bandage wrap, deep breathing have not attend to it rushed into the crowd, do not hesitate to stand behind BOSS, Backstab the evil attacks, Eviscerate, each knife is so spare no effort to keep urging the head, “to increase output, thieves are doing it, start with a little ruthless!”

Attend to his new old injury pain, a troll is BOSS’s AOE burn thieves, and quickly ran to the side to play bandages, I see that deep wounds of the bone, I put my hand to him a resume, thieves quietly told me, “do not bother me, I’ll do, thank you !”…….. from small to large, plus I have a copy of the blood of people is their almost knee-jerk reaction, but few people “Thank you, I come!”, some people I did not even see the blue, but is also reluctant to use a bandage …. nodded, I gave him the back of a respectful eye, suddenly, MT down a! Resurrection has been used to fight, and

2T in the expression trance was Liaodao, head of the soon as “shit!” Group seems to be a time to eliminate the necessity of looking at the few BOSS blood, while we Afterward, however, stopped almost all actions and wait for death to come, suddenly, a thief rushed up, opened dodge, evil attack, cutting, on the drug, everyone was awake, and several other thieves have been out of combat fighting from the case of washed out, to maximize DPS, so each knife is the prompt, and treatment of blood began to brush hard, long-range DPS crazy output, a large fireball, aim shooting, cursing, Shadow Bolt, ice sword, a time of death had to prepare well-organized team like to be enraged, as a kinds of emotions in the crowd filled:

Kill, kill, kill, until the last one down! Gradually reduce the number of people, comrades fall one by one, no one back, all skills fully open, the first thief fell and the other thieves on top, to open get away … when the three thieves are falling , a target shooting ended the fighting!

Finally BOSS fell, after the collection, head of the three thieves on the TV drama, a distinguished line of gift, all the members of the regiment cheering, hugging, I see the eyes of those thieves had crystal clear what How much pain do not frown of thieves speechless at the moment, but deeply buried head, standing there, trembling!

After this incident, I realized, the presence of thieves must have its meaning and value, and they are powerful, they are proud of our comrades in arms! Go after the copy, I always have energy in my case, the thieves with it a blood, although sometimes criticized my head, I remain the same, they are thieves, and also my comrades in arms, as long as I can, I will not let them down!

2010/07/01

A copy of the new Onyxia Raiders

Filed under: Cataclysm,Melee Damage — Tags: — admin @ 03:12

Copy of the instructions:

To celebrate the fifth anniversary of operations WOW “Onyxia’s Lair” in the 3.2.2 upgrade to 80 copies. Players in the 60′s and happened many times now fighting the Black Dragon Princess Onyxia adventurers once again waiting for their return. This copy is divided into 10 and 25 model year 60 are now upgraded equipment falling into the equivalent of 80 items, but lucky players will also get to Onyxia itself a model of 310 speed flying mount – Onyxia dragon.

With 60 different time:

Onyxia no longer lose hate, flame no longer immune. Take a deep breath to extend the cast time. Onyxia lair guards call in the second stage. Melee attack in the second phase can not Onyxia. Lava eruptions generated during the low roar of fear, but no longer followed.

BOSS Description:

Life: about 4,800,000 points

Skills:

The first phase: the ground (100% -65%)

Onyxia’s melee attack on board a professional point about damage caused by 12-15,000. To ridicule.

Skills: Description:
2 seconds casting operation rate of fire, before a 45 yard radius of the conical area of the enemy, causing 18,850 – 21,150 (25 people: 28,275 – 31,725) of fire damage.
Hack cut along its side on the target and causing general harm to the nearest enemy, affecting up to 10 targets. Regular use.
Flying wing combat radius of 20 yards in front of a tapered region causing 21,678 enemy – 24,322 (25 persons: 28,275 – 31,725) physical damage, and they repel. Ignore armor.
Dragon’s tail sweep attack on the enemy behind the caster causing 8,325 – 9,675 (25 people: 12,025 – 13,975) physical damage, ignoring armor, defeat large-scale (often players swept into the dragon eggs District).

The second stage: the air (65% -40%)

Onyxia in 65% of the time into the air phase, this phase did not hate list.

Skills: Description:
Fireball 2 seconds cast, randomly assigned target, on target and 10 yards in the region caused by the enemies of 4,713 – 5,287 (25 people: 7,069 – 7,931) of damage.
Breath “Onyxia deep breath … …” on the front of the cone in the region caused by the enemies of every 0.25 seconds 6,375 – 8,625 points fire damage for 6 seconds. Amount of damage depends on the proximity of the center cone.

Young dragon called Onyxia: Onyxia will be the beginning of the second phase of young dragon Onyxia call 40, each have about 60,000 health. And will continue to call every 90 seconds 40. Young dragon will only melee attacks on occupation could result in damage of about 500 points.

Call lair guards: In the second phase, Onyxia will call every 30 seconds out of 2 Onyxia lair guards, each with approximately 190,000 health. They will use the smooth split cut, the impact of star (AOE fire skills, goals and targets around 10 yards inside the enemy killing about 25,000 fire damage), light weapons (Ignite Weapon, on the goals and objectives around five yards radius of an enemy than melee attack damage, the resulting additional 25,000 points fire damage), are destructive amazing melee skills.

The third phase: the ground (40% -0%)

40% after Onyxia landing ground, into the third stage. Similar to the first stage. However, two more skills.

Skills: Description:
2 seconds casting operation rate of fire, before a 45 yard radius of the conical area of the enemy, causing 18,850 – 21,150 (25 people: 28,275 – 31,725) of fire damage.
Hack cut along its side on the target and causing general harm to the nearest enemy, affecting up to 10 targets. Regular use.
Flying wing combat radius of 20 yards in front of a tapered region causing 21,678 enemy – 24,322 (25 persons: 28,275 – 31,725) physical damage, and they repel. Ignore armor.
Dragon’s tail sweep attack on the enemy behind the caster causing 8,325 – 9,675 (25 people: 12,025 – 13,975) physical damage, ignoring armor, defeat large-scale (often players swept into the dragon eggs District).
Effective range of 100 yards deep growl terrorist group, 1.5 sec cast for 3 seconds. Used in the third stage, and at this stage from time to time use.
During the outbreak of the low roar, the ground cracks in the lava ejected, causing the player being hit 5,184 – 5,816 (25 people: 7,069 – 7,931) of fire damage.

Young dragon: the third phase of young dragon Onyxia call out the number of greatly reduced.

Raiders:

Onyxia upgrade version of the past 60 difference is not great. Combat is still divided into three phases: the ground – air – ground again.

In the first stage, Onyxia will use her skills, it is not flying wing combat cause physical harm reduction and high-repulsed Tank. Will Onyxia pull the wall, so as not to cause accidents on the DPS hit the dragon’s tail sweep or a smooth split cut. Tank should be the only stand in front of her, to minimize the splitting along the flame Breath and cut injuries. Distance DPS and treatment should be far behind her two-way. Melee DPS needs a good grasp of stations, too split along front will be cut to kill, so by then might be swept into the dragon eggs dragon’s tail area and destroy mission.

Onyxia in 65% of the time off to enter the second stage.

This phase need to address two issues: young dragon and nest guard. Young dragon hatch from nests on both sides of a large number (20 per side). The first wave will be produced soon after the second stage, then every 90 seconds refresh wave. Grouping them pulled out, A out as soon as possible, because they are too many, Tank difficult to support a large number of attacks for a long time. Guard at the entrance of the nest a higher refresh rate, but the DPS work arrangements if they are more easily killed. Need to get rid of them quickly, because their skills will Tank posing a great threat, even if the Tank is equipped with the same good. Tank T-guard should be special arrangements for treatment. The impact of star guard hurt very high, but it has a cast time, if they can easily grasp the effect radius, then hide. Distance DPS as much as possible to the Onyxia set fire to 40% of the time in the third phase.

And because the existence of deep breathing, the second phase is also a very difficult process. Fireball is not too much threat, but take a deep breath enough to cause a disaster (I believe the players played 60 Black Dragon has deep experience). Take a deep breath when you see the warning, it is necessary to immediately determine the Onyxia’s direction and efforts on both sides of the wall ran. Even if no time to run in the past, at least as far as possible to avoid those on both sides, not in the central deep breath.

The third phase of the fundamental and the first phase of Onyxia similar, but more fear and lava erupted group skills. Now she does not lose hate, so for the first phase of the Tank still held her. Onyxia cast immediately after landing a group of fear, Tremor Totem and Fear skills at this stage solution is very useful because Onyxia’s powerful attacks and terrorist groups, lava broke out together, can also cause considerable high damage.

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