Copy of the instructions:
To celebrate the fifth anniversary of operations WOW “Onyxia’s Lair” in the 3.2.2 upgrade to 80 copies. Players in the 60′s and happened many times now fighting the Black Dragon Princess Onyxia adventurers once again waiting for their return. This copy is divided into 10 and 25 model year 60 are now upgraded equipment falling into the equivalent of 80 items, but lucky players will also get to Onyxia itself a model of 310 speed flying mount – Onyxia dragon.
With 60 different time:
Onyxia no longer lose hate, flame no longer immune. Take a deep breath to extend the cast time. Onyxia lair guards call in the second stage. Melee attack in the second phase can not Onyxia. Lava eruptions generated during the low roar of fear, but no longer followed.
BOSS Description:
Life: about 4,800,000 points
Skills:
The first phase: the ground (100% -65%)
Onyxia’s melee attack on board a professional point about damage caused by 12-15,000. To ridicule.
Skills: Description:
2 seconds casting operation rate of fire, before a 45 yard radius of the conical area of the enemy, causing 18,850 – 21,150 (25 people: 28,275 – 31,725) of fire damage.
Hack cut along its side on the target and causing general harm to the nearest enemy, affecting up to 10 targets. Regular use.
Flying wing combat radius of 20 yards in front of a tapered region causing 21,678 enemy – 24,322 (25 persons: 28,275 – 31,725) physical damage, and they repel. Ignore armor.
Dragon’s tail sweep attack on the enemy behind the caster causing 8,325 – 9,675 (25 people: 12,025 – 13,975) physical damage, ignoring armor, defeat large-scale (often players swept into the dragon eggs District).
The second stage: the air (65% -40%)
Onyxia in 65% of the time into the air phase, this phase did not hate list.
Skills: Description:
Fireball 2 seconds cast, randomly assigned target, on target and 10 yards in the region caused by the enemies of 4,713 – 5,287 (25 people: 7,069 – 7,931) of damage.
Breath “Onyxia deep breath … …” on the front of the cone in the region caused by the enemies of every 0.25 seconds 6,375 – 8,625 points fire damage for 6 seconds. Amount of damage depends on the proximity of the center cone.
Young dragon called Onyxia: Onyxia will be the beginning of the second phase of young dragon Onyxia call 40, each have about 60,000 health. And will continue to call every 90 seconds 40. Young dragon will only melee attacks on occupation could result in damage of about 500 points.
Call lair guards: In the second phase, Onyxia will call every 30 seconds out of 2 Onyxia lair guards, each with approximately 190,000 health. They will use the smooth split cut, the impact of star (AOE fire skills, goals and targets around 10 yards inside the enemy killing about 25,000 fire damage), light weapons (Ignite Weapon, on the goals and objectives around five yards radius of an enemy than melee attack damage, the resulting additional 25,000 points fire damage), are destructive amazing melee skills.
The third phase: the ground (40% -0%)
40% after Onyxia landing ground, into the third stage. Similar to the first stage. However, two more skills.
Skills: Description:
2 seconds casting operation rate of fire, before a 45 yard radius of the conical area of the enemy, causing 18,850 – 21,150 (25 people: 28,275 – 31,725) of fire damage.
Hack cut along its side on the target and causing general harm to the nearest enemy, affecting up to 10 targets. Regular use.
Flying wing combat radius of 20 yards in front of a tapered region causing 21,678 enemy – 24,322 (25 persons: 28,275 – 31,725) physical damage, and they repel. Ignore armor.
Dragon’s tail sweep attack on the enemy behind the caster causing 8,325 – 9,675 (25 people: 12,025 – 13,975) physical damage, ignoring armor, defeat large-scale (often players swept into the dragon eggs District).
Effective range of 100 yards deep growl terrorist group, 1.5 sec cast for 3 seconds. Used in the third stage, and at this stage from time to time use.
During the outbreak of the low roar, the ground cracks in the lava ejected, causing the player being hit 5,184 – 5,816 (25 people: 7,069 – 7,931) of fire damage.
Young dragon: the third phase of young dragon Onyxia call out the number of greatly reduced.
Raiders:
Onyxia upgrade version of the past 60 difference is not great. Combat is still divided into three phases: the ground – air – ground again.
In the first stage, Onyxia will use her skills, it is not flying wing combat cause physical harm reduction and high-repulsed Tank. Will Onyxia pull the wall, so as not to cause accidents on the DPS hit the dragon’s tail sweep or a smooth split cut. Tank should be the only stand in front of her, to minimize the splitting along the flame Breath and cut injuries. Distance DPS and treatment should be far behind her two-way. Melee DPS needs a good grasp of stations, too split along front will be cut to kill, so by then might be swept into the dragon eggs dragon’s tail area and destroy mission.
Onyxia in 65% of the time off to enter the second stage.
This phase need to address two issues: young dragon and nest guard. Young dragon hatch from nests on both sides of a large number (20 per side). The first wave will be produced soon after the second stage, then every 90 seconds refresh wave. Grouping them pulled out, A out as soon as possible, because they are too many, Tank difficult to support a large number of attacks for a long time. Guard at the entrance of the nest a higher refresh rate, but the DPS work arrangements if they are more easily killed. Need to get rid of them quickly, because their skills will Tank posing a great threat, even if the Tank is equipped with the same good. Tank T-guard should be special arrangements for treatment. The impact of star guard hurt very high, but it has a cast time, if they can easily grasp the effect radius, then hide. Distance DPS as much as possible to the Onyxia set fire to 40% of the time in the third phase.
And because the existence of deep breathing, the second phase is also a very difficult process. Fireball is not too much threat, but take a deep breath enough to cause a disaster (I believe the players played 60 Black Dragon has deep experience). Take a deep breath when you see the warning, it is necessary to immediately determine the Onyxia’s direction and efforts on both sides of the wall ran. Even if no time to run in the past, at least as far as possible to avoid those on both sides, not in the central deep breath.
The third phase of the fundamental and the first phase of Onyxia similar, but more fear and lava erupted group skills. Now she does not lose hate, so for the first phase of the Tank still held her. Onyxia cast immediately after landing a group of fear, Tremor Totem and Fear skills at this stage solution is very useful because Onyxia’s powerful attacks and terrorist groups, lava broke out together, can also cause considerable high damage.