Warrior PvP Overview:
• You are a death machine
Do not consider the other cases, except in 2v2, you are not the only DPSer (unless you’re playing a fighter taking a concubine, the text will be introduced later). Meaning of your existence is to ensure that the objectives to kill the deadly impact. Your presence will make the other’s treatment of living in a nightmare, as it must as far as possible to maintain the death blow. If you have been reliable enough to maintain the death, we will see the disappearance of death in the death was avoided (Dodge / Parry / Block), not because you hesitate cause interrupted.
• Do not be silly standing
This is not joking. Do something bad is silly when standing, it will have to pay your skills. Arena bad game will eventually take place so that you pay a heavy price. Always be aware of the following three points:
1) the location of your target
2) the location of his teammates
3) Your nurse / team-mate’s position
Using voice communication software and teammates, tell your nurse you think his position is safe, the need for post moves in order to avoid adverse situations. Stations on the game’s about more == more control of the game.
• You had PvP French Department of the vast majority of injuries caused by occupational
This is a fact, when the spell reflection does not cooled, the legal systems of career will you bombers to Java. Having said that they had to do, otherwise you will so treat them. To ensure that as many strikes by hiding spell (caster interrupt / spell reflection / aid nursing perspective teammate card, etc.) to help bail out of your wet nurse. Treatment of pressure not just in here, if you do not know how to avoid, to bear too much spell damage, your nurse will eventually treat you because of the air blue.
• man-mark
Warrior has some very effective man-mark game skills. In the charge / intercept / hamstring / piercing roar between the fighters will use all necessary means to ensure that his teammates are not sticky on the recent war. If that does not work, they can open an enemy force large strokes Mengchou its man-mark you, which can be largely suppressed for better teammates to walk up.
• rational use of skills
Do not take a large windmill charge, no significance. To ensure that the skills used in conjunction with the teammates to get the maximum results. Yes, this is strangling + Gargoyle + Bladestorm. Corny, but really effective!
• to remain angry man-mark
Self-evident, only death is not required at this time. This is because the target is usually your opponents, not to kill the target. If so, to keep death right. If not, keeping Hamstring effects, to remain prepared for angry targets.
• PvP skills to cycle?
No so-called cycle, only to ensure that target the body’s death / tears / Hamstring effects can be. Skillful repression / interrupt casting and mastering the use of trigger suppression of the timing (not OK to use) in order to suppress the use of off rapidly after a shot next gcd suppression.
As Hoodrch / My doppleganger did break in to disperse the embodiment.
• Know thyself
This is absolutely necessary, you need to know all the skills in this game, so you can know how to fight it.
• enjoy the game
PvP will be great pressure fighters. Thieves will you put pressure on the ice method would there birds Germany, hunters, shadow priests … … ah to face the outcome to ensure that you do better next. I planted numerous times in the thief / shadow priests hand, I also had a thief / shadow priests kill 1v2 comeback after my nanny too. This is a matter of adaptation, but if you do not enjoy it that will not fit.